using UnityEngine;
using UnityEngine.UI;using System.Collections;using UnityEngine.Events;using System.Collections.Generic;public class PersonalInformation : MonoBehaviour{void Start()
{ List<string> BtnsName = new List<string>(); BtnsName.Add("Text11(Clone)"); foreach (string btnsName in BtnsName) { GameObject btnObj = GameObject.Find(btnsName); Button btn = btnObj.GetComponent<Button>(); btn.onClick.AddListener(delegate() { this.OnEmailInformation(btnObj); }); } }public void OnEmailInformation(GameObject sender)
{ if (sender.name == "Text11(Clone)") { Debug.Log("添加成功"); } }}
//记住这里Text11(Colone)是实例化出来的物体名字,记住实例化出来的物体名字后面都需要加上(Colone)